Handling robust topology change problem in real-time 3D reconstruction - ON-219

Preferred Disciplines: Computer Science or Engineering, Computer Graphics (Bachelor degree or above)
Company: DoubleMe
Project Length: 4-6 months
Desired start date: As soon as possible
Location: Toronto, ON
No. of Positions: 1-2
Preferences: None

About the Company: 

We are a startup with real-time non-rigid 3D reconstruction solutions and services based on single RGB-D.

Project Description:

We hope to research the state-of-art trends in real-time non-rigid 3d treconstruction using single RGD-D camera and develop program to handle robust topology change problem.  

Research Objectives:

  • Research algorithm to handle topology change ('close-to-open' or `open-to-close') problem such as cross arms and hands in 3d reconstruction.
  • Develop software to handle real-time topology change problem in TSDF Volume based on GPU


  • Recommend to adopt some Agile approach and we hope to see result of research/development on each sprint/milestone
  • Need to get overall planning on start of this project
  • Recommend to use our SCM/IssueTrack system in whole development phases

Expertise and Skills Needed:

  • Bachelor degree or above preferred in Computer Vision or  Computer Graphics
  • Should have some experiences in Computer Vision fundamentals for camera calibration algorithms
  • Should have experiences in programming with C/C++ languages under Windows, Linux OS.

For more info or to apply to this applied research position, please

  1. Check your eligibility and find more information about open projects
  2. Interested students need to get the approval from their supervisor and send their CV along with a link to their supervisor’s university webpage by applying through the webform.