Trickfilm-"cloud-gaming" implementation- BC-503

Desired discipline(s): Engineering - computer / electrical, Engineering, Computer science, Mathematical Sciences, Interactive arts and technology, Social Sciences & Humanities
Company: Trickfilm Entertainment Inc.
Project Length: 4 to 6 months
Preferred start date: As soon as possible.
Language requirement: English
Location(s): North Vancouver, BC, Canada; Canada
No. of positions: 1 or 2
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About the company: 

Trickfilm is a subscription-based, “real-time” streaming platform which enables animation companies to monetize their intellectual properties through direct to consumer distribution and sales of virtual goods.

Please describe the project.: 

The project is a "cloud-gaming" implementation (e.g. Google's Stadia), delivering "real-time" rendered content (e.g. Unreal Engine) through cloud services (e.g. Azure) to any Internet connected, user input enabled client device (e.g. iPad), with user authentication, payment system, and analytics components.

Required expertise/skills: 

Skills required for this project include real-time rendering, cloud services (storage, processing, distribution), app development, user database/authentication, payment systems, and data analytics, as well as programming/coding, agile project management, and notation/documentation.