Proximity Music System
Video games are highly interactive experience. With modern approaches to game design it becomes impossible to anticipate all the situations a player can ended up in. Building up on research regarding generative music systems at the Metacreation Lab for Creative AI, PhD student Cale Plutt will research, design and implement a generative music system tailored to Inscape VR game. In particular, the music generation will respond to affective state of the games in terms of their valence, arousal and tension.