Developing Gaze and Movement Key Performance Indicators for User Experience Assessment

There’s nothing quite as delightful as using a well-designed product, especially a piece of software. A field of research known as User eXperience (UX) tries to define measures that describe what a good design feels like. While conventional measures of UX for software work well (how long things take, whether you complete your task successfully), we suggest that tracking your eye and hands will reveal other useful information.

Juvenile western rattlesnake movement patterns and habitat use on the Osoyoos Indian Reserve

Many animals undertake seasonal migrations in order to access habitats that are critical for activities such as breeding, feeding, or overwintering. In BC, western rattlesnakes undertake small-scale migrations between their overwintering dens and their summer grounds, allowing them access to critical food resources and mates. The migratory patterns of adult rattlesnakes are relatively well studied in BC; comparatively little, however, is known about juvenile rattlesnakes.

Production of in vitro and in vivo bison embryos derived from sexed semen - Year two

In mammals, the sperm determines the sex of the resulting offspring. Semen sexing is a process whereby sperm are sorted into Y- (male) or X-chromosome (female) bearing gametes. Sexed semen may be used for artificial insemination or in vitro embryo production to create offspring of a desired sex. In a zoo setting, fewer males are required because of their ability to breed multiple females.

Ontario Back To Play Research Project

The expected research seeks to understand the current state of youth sport offerings in Ontario, Canada. Through a survey of youth (ages 6-29), parents and organizations involved with sport in Ontario, the back to play survey aims to understand the current state of youth sport in the aftermath of the COVID-19 pandemic. Access to opportunity, whether or not youth are comfortable engaging or reengaging in sport, and whether social or economic factors such as race, income or geography influence how or who is return to play, will be explored.

Using community science to protect the butterflies of Canada

Community science is emerging as a powerful tool to answer scientific questions and to involve the public in educational activities. eButterfly, the Montreal Insectarium community science program, is one of the largest citizen science programs on insects in North America, and has great potential to inform management decisions across Canada during these crucial times for biodiversity conservation. During this fellowship, I will use cutting-edge statistical models and capitalize on thousands of checklists collected by volunteers to assess the diversity and status of the butterflies of Canada.

Exploring the Diversity, Equity and Inclusion of the Canadian Sport Industry

This project will examine the equity, diversity and inclusion (EDI) within the Canadian sport industry.

Yóntstha Ka’nikonhrí:yo (Using a Good Mind)

This research project seeks to examine the Haudenosaunee cultural principles of Kayaneren’kó:wa (The Great Law), Skén:nen (Peace and Balance), Ka’satsténshera (Power and Unity), and Ka’nikonhrí:yo (Good Mind / Righteousness). Through research of historical documents, investigation of the current literature, and consultation with Haudenosaunee knowledge keepers, this project seeks to discover innovative ways that these cultural concepts can be applied in the twenty-first century and beyond.

Earth Diver: Digital Land-based Worlding

This project pilots “Earth Diver” an online digital ‘land-based’ creation, curation, and exhibition site in the virtual world platform Second Life. The project re-imagines the digital gallery space as a virtual expression of Indigenous pedagogies, land relations, and sovereignty.

Understanding the Role of Ex Situ Conservation to Enhance Public Understanding, Awareness, and Support for Biodiversity

The purpose of this research is to use an evidence-based approach to further the Toronto Zoo’s social science and education programs, in order to support in situ conservation and biodiversity in relation to Canadian goals and the Aichi Targets. Using a collaborative approach this research will result in the co-production of knowledge, where the researcher and the partner organization collaborate in all four stages of the research project. This project is mutually beneficial for the researcher and the partner organization.

The Impact of Cultural and Economic Factors on Play and Purchase Decisions for Tabletop Games

Wiggles 3D is a company that has set its goal to create relevant, inclusive, and entertaining tabletops games that are accessible to all who may find them of interest. However, much of game research has focused on a user group’s life stage or the occasion at which a game is played, while not so much on cultural aspects, such as players’ ethnicity or the cultural context of their lifestyle.