This project takes a holistic and comprehensive analysis of all aspects of Success Beyond Limits (SBLâs) programming as well as their research and evaluation frameworks. Operating in a low-income and marginalized setting, youth that attend SBLâs programming find it difficult to find, secure and keep meaningful employment. This research will capture the experiences of those young people coming to SBLâs programs, identify the barriers they face with respect to employment and measure the impact of all of SBLâs programs.
The intern will analyze pre- and post-training survey and interview data from the SARE Centreâs EAAA Train the Trainer workshops in order to improve the quality of this training. These surveys/interviews assess traineesâ previous experience, skills, knowledge, and confidence in relevant areas as indicators of the workshopâs effectiveness.
Capturing the impact of program performance on adolescent outcomes is an important way to understand the ways in which a program has best provided its services for optimal outcome success. However, there is limited literature on valid measurement of program success among arts-based educational programs. The project will undertake an outcome evaluation, which focuses on using evidence-based methods that can be validly and reliably used to capture adolescent outcomes that align with the programâs objectives.
This project seeks to explore the historical relationship between disability, technology and society, with a focus on Canada, but with global applicability. Through rigorous secondary, primary, oral and archival research, the team will investigate historical instances of innovation, technological use and activism by and for people with disabilities, building relationships and conducting oral interviews with key actors in the development of a more accessible and inclusive society.
The University of Alberta proposes to hire an industrial postdoctoral fellow funded through the Mitacs Accelerate program to develop enhanced constraint equation solution methods and 3D graphical authoring tools in partnership with a local company in Edmonton, Alberta. The field of application is educational web software for creating randomized scaled mathematical drawings, delivered in an interactive browser environment.
The Whytecliff Learning Centres, managed by The Focus Foundation, have been proven successful in providing a learning environment for vulnerable students who were at risk of not graduating high school due to complex combinations of factors such as mental health issues, addiction, behavioural problems, special needs, and family circumstances. As part of a grant the Centres received from the BC Ministry of Education, the Foundation will report on the Whytecliff schoolsâ performance in terms of student outcomes, mental health, and the centresâ unique integrated approach to education.
The goal of the Perpetual Nomads project is to make illustration depicting many indigenous and environmental issues through traditional art media and digital media. The team will be exploring the viability of creating Mixed Reality interactive experiences to increase the awareness, empathy, egalitarianism and environmental concern in users through these illustrated narratives. Since people use new technologies and traditional arts for expressing themselves in so many ways, its crucial for youth to be exposed to powerful ideas relating to consciousness, sustainability and connectivity.
Over the past 15 years, People for Education has conducted a survey of Ontarios publicly funded schools. From this large-scale survey, People for Education produces research reports on public education in Ontario that are widely disseminated to the public and have been instrumental to informing educational policy in the province.
Early Learning is an impotant undertaking in Canadian society and supporting young children as they move from home to early learning centres onto kindergarten classes is of particular interest and value to educators, helping us to ensure we provide the right environments and supports for all young children. This research will help us to provide the most appropriate learning experiences to young children in new Brunswick and beyond.
There are several platforms that allow users to share real time video with the public. However, these platforms lack the tools that would allow creative professionals to create artistic video compositions extemporaneously. Our prior research assessed the potential for artistic expression within live video broadcasting by developing and integrating new creative tools within the Generate platform, a mobile tool for dynamic artistic video compositions. Behavioral analysis provided the information to determine the effectiveness and relevance of video art in an online real time nature.