Projets novateurs réalisés

Explorez des milliers de projets réussis issus de la collaboration entre organisations et talents postsecondaires.

30 508 projets complétés

2882
AB
5105
C.-B.
825
MB
681
NL
860
SK
9051
ON
9491
QC
97
PE
586
NB
1141
NS

Projets par catégorie

Structural Health Monitoring of Rebecca Street Bridge

Cole Engineering Group Ltd. is conducting rehabilitation for the Rebecca Street Bridge (William Anderson Bridge) located in the Town of Oakville. The four-lane steel girder bridge with a composite concrete deck was constructed in 1961 over the Sixteen Mile Creek. The bridge also spans over Water Street, parking lots and a rowing club storage facility. Ryerson University, along with a graduate student proposes to engage in the Structural Health Monitoring (SHM) of the Rebecca Street Bridge using the MIRA 3D Shear Wave Tomographer. The MIRA 3D shear wave Tomographer provides three-dimensional location of flaws or regions of deterioration within structural members. This project will conducted by Ryerson University and Cole Engineering to provide the Town of Oakville with a new and effective monitoring technique and management strategy that will not only be used on this bridge, but can be implemented on virtually any bridge structure.

Voir la description complète du projet
Superviseur du corps professoral :

Hesham Marzouk

Étudiant :

Partenaire :

Cole Engineering

Discipline :

Engineering

Secteur :

Professional, scientific and technical services

Université :

Toronto Metropolitan University

Programme :

Accelerate

Advanced MR-based biomarker development in brain movement disorders using a data-driven AI approach

“THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW”

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Superviseur du corps professoral :

Lueder Kahrs

Étudiant :

Partenaire :

University Health Network

Discipline :

Computer science

Secteur :

Health and Related Sciences & Technology

Université :

University of Toronto

Programme :

Accelerate

Game On: comment développer des productions vidéoludiques à l’ère de la cancel culture? Un projet de recherche et de formation

Après le phénomène #MeToo et les tensions associées à la cancel culture (ou « culture de l’annulation »), une prise de conscience émerge dans l’industrie du jeu vidéo à l’égard des problématiques de sexisme et de discrimination liée au genre, à l’orientation sexuelle et aux sexualités sous-représentées. Les professionnel.le.s du jeu vidéo doivent se former et adapter leurs pratiques pour plaire à un marché dont les standards et les exigences en inclusivité évoluent rapidement. L’objectif global de la présente étude est d’étudier les facteurs qui conduisent les professionnel.le.s du jeu vidéo à reproduire ou à s’écarter des stéréotypes de genre et sexuels. Au total, entre 30 à 40 professionnel.le.s ont été recrutés avec l’aide des partenaires de l’étude : la Guilde du jeu vidéo et le collectif Asylum. Les retombées de l’étude contribueront à la transformation nécessaire des pratiques créatives dans une optique de diversité et d’inclusion.

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Superviseur du corps professoral :

Léa Séguin

Étudiant :

Partenaire :

Club Sexu

Discipline :

Sociology

Secteur :

Information and cultural industries

Université :

Université du Québec à Montréal

Programme :

Accelerate

Millimetres Matter: Deep learning-driven brainshift assessment and correction in neurosurgical MRI

“THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW”

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Superviseur du corps professoral :

Dehan Kong

Étudiant :

Partenaire :

University Health Network

Discipline :

Computer science

Secteur :

Health and Related Sciences & Technology

Université :

University of Toronto

Programme :

Accelerate

Automatic segmentation and parcellation of the human claustrum

“THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW”

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Superviseur du corps professoral :

Dehan Kong

Étudiant :

Partenaire :

University Health Network

Discipline :

Earth science

Secteur :

Health and Related Sciences & Technology

Université :

University of Toronto

Programme :

Accelerate

Heated textile using screen-printing

Wearable devices are a promising technology for collecting and analyzing physiological and environmental data for various applications, including healthcare, sports and fitness, and occupational health and safety. In some settings, these wearable devices can also be integrated with actuation capabilities to interact with users.
The proposed research project focuses on applying wearable technologies to thermal comfort and regulation. This will be achieved through the design of heating gloves for Canadian workers in extreme cold environments, such as construction and mining. While protective gloves are essential in these environments, their bulkiness can be a drawback. They can limit dexterity and require a stronger grip, potentially contributing to carpal tunnel syndrome. Additionally, vibrations can exacerbate vibration-induced white finger, especially when hands are cold. By generating sufficient warmth, the gloves can be thinner, reducing the needed gripping force while still providing thermal comfort and regulation. The project will focus on designing and printing the heating element using screen-printed silver-based inks on textiles. A flexible PCB, developed in a concurrent research project, will control the heating element.
This research will contribute to the growing field of wearable and printed textile electronics and their application to occupational health and safety.

Voir la description complète du projet
Superviseur du corps professoral :

Julia Guérineau

Étudiant :

Partenaire :

CESI École d'ingénieurs

Discipline :

Engineering

Secteur :

Advanced Manufacturing; Health and Related Sciences & Technology

Université :

École de technologie supérieure

Programme :

Globalink Research Award

Client Success and Educational Resource Creation

Diversio is a company that specializes in providing Diversity, Equity, and Inclusion (DEI) platform solutions and services. Founded in 2018, Diversio is dedicated to aiding its clients in fostering optimal culture and business outcomes by emphasizing DEI investments.

The company’s growth and success are largely dependent on its ability to attract new clients and effectively cater to their distinct needs. A significant challenge and opportunity lie within client acquisition, support, and relationship management areas. This project aims to enhance Diversio’s capabilities in welcoming new clients and maintaining enduring relationships, ensuring their specific requirements are addressed. Furthermore, the intern will bring innovation to client engagement processes, as well as to the development of new products and services through process optimization and the introduction of novel offerings.

For more information about Diversio, you can visit their website at Diversio’s About Page.

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Superviseur du corps professoral :

Sandy Staples

Étudiant :

Partenaire :

Diversio

Discipline :

Business

Secteur :

Professional, scientific and technical services

Université :

Queen's University

Programme :

Business Strategy Internship

L2M AthleteAid

Our solution, AthleteAid is an mobile-app based service which compiles tried and tested medical decision rules and advice into a condensed, easy to follow step by step protocols. These protocols will alleviate stress and provide guidance for parents and coaches making decisions as well as reduce the amount of costly and unneccearry hospital trips. Using AthleteAid will also set Athletes on the pass of the most optimal and rapid recovery making their return to sports as safe as possible. With payment of a subscription fee teams will get access to an entire seasons worth of medical information and advice.

When a player gets injured, the designated team volunteer or parent will log on to our app and pick the injured area from an anatomy-labelled body. Our app will then ask a few baseline questions and based on their answers, will continuously lead them down a personalized string of questions. Finally, once we have a better understanding of their injury, we will provide them with a return to play decision, potential diagnosisis, immediate recommendations/suggestions to alleviate pain and reduce worsening of the injury, and a personalized rehabilitation plan.

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Superviseur du corps professoral :

Jeff Larsen

Étudiant :

Partenaire :

Springboard Atlantic Inc.

Discipline :

Business

Secteur :

Life Sciences (not health); Information and Communications Technology; Biotechnology

Université :

Dalhousie University

Programme :

Business Strategy Internship

research on 3D software user interface design

How to define user requirements accurately and design user interface appropriately have been a very active research area concerned with human-computer interaction and graphic design. Because of the scale and the complexity of three-dimensional (3D) animation software, making correct design decisions becomes tougher. Houdini is a 3D animation software as well as the main product of Side Effects. Using 3D animation software is always very challenge for users. It requires longer learning curves as well as interdisciplinary knowledge. With the increase of usage time, users become familiar with the functions and layout of Houdini and they turns out to be expert users. On the other hand, the apprentice users may carry experience from other 3D animation software or have no experience with any similar software. The conflicts between expert users and apprentice users emerge from the different requirements and expectation of Houdini. This research project will help Houdini to setup a standard design process including collecting data, extracting user requirements and making design decisions.

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Superviseur du corps professoral :

Eugene Fiume

Étudiant :

Partenaire :

Side Effects Software

Discipline :

Computer science

Secteur :

Professional, scientific and technical services

Université :

University of Toronto

Programme :

Accelerate

L2M–SOASIS

Mental health remains a significant concern in North America, youth mental health is a particular focus due to academic pressure, social media use, and bullying.
SOASIS offers a physical meditation pod and a cellphone application for users to take a short break or customized self care experience, combining AI technology to simulate a holistic user-friendly meditation experience, to promote the awareness and levle of mental health wellbeing for college students in North America.

Voir la description complète du projet
Superviseur du corps professoral :

Jeff Larsen

Étudiant :

Partenaire :

Springboard Atlantic Inc.

Discipline :

Sociology

Secteur :

Health and Related Sciences & Technology; Information and Communications Technology; Artificial Intelligence

Université :

Dalhousie University

Programme :

Business Strategy Internship

L2M-Willow

While online will generators have gained popularity, the process of creating and storing a will remains complex, time-consuming, and insecure. The lack of robust security measures for these digital documents can create significant challenges during probate proceedings, compounding the distress for those already grieving. Willow offers a secure and streamlined solution, with software that simplifies the process of drafting a will, ensuring it’s legally compliant and tailored to the user’s needs. Once created, the will is stored digitally in a tamper-proof manner, yet remains accessible to designated individuals, facilitating a smoother probate process. By addressing the pain points of the current will creation and storage landscape, Willow aims to provide a more efficient and trustworthy alternative for those looking to document their final wishes.

Voir la description complète du projet
Superviseur du corps professoral :

Jeff Larsen

Étudiant :

Partenaire :

Springboard Atlantic Inc.

Discipline :

Business

Secteur :

Technology

Université :

Dalhousie University

Programme :

Business Strategy Internship

L2M – Daku Tech Personal Locator Beacon

Our project’s specific idea of developing an advanced personal locator beacon (PLB) tailored for commercial fishermen holds immense potential benefits for Canada. By enhancing the safety and security of fishermen navigating the country’s vast and often treacherous waters, our innovative PLB technology has the potential to significantly reduce the alarming rate of occupational injuries and fatalities within Canada’s fishing industry, ensuring the well-being of its workforce and contributing to the sustainability of this crucial sector of the Canadian economy.

Voir la description complète du projet
Superviseur du corps professoral :

Jeff Larsen

Étudiant :

Partenaire :

Springboard Atlantic Inc.

Discipline :

Engineering

Secteur :

Aquaculture and Fishing; Ocean Tech; Technology

Université :

Dalhousie University

Programme :

Business Strategy Internship