Advanced Particle Hydrodynamics for Film Rendering
In this project, we will be investigating ways of improving the quality of rendered fluids for films. Fluid simulation is an important component in modern films, and we will be building a better fluid simulator capable of simulating more delicate fluid effects (such as water pouring into a glass), as opposed to the larger, more easily computed, fluid scenes found in action films.
Voir la description complète du projetBruce Gooch
Computer science
Information and cultural industries
University of Victoria
Accelerate
