Agile with Music As a Fundamental Element of Gameplay Design

This research project attempts to investigate and advance approaches where the productivity of a small team can be increased while assessing the effectiveness of agile methodology and various communication and management models in a fast paced, constantly changing environment. Specifically, the intern will investigate the use of agile development methodologies within the video game context and how they affect a small development team. In addition, the intern will investigate rapid scope assessment and improving quality of working life for members of the development team while, at the same time, comparing these methodologies with other small game development teams.

Faculty Supervisor:

Richard Smith

Student:

Partner:

String Theory Entertainment

Discipline:

Computer science

Sector:

Arts, entertainment and recreation

University:

Simon Fraser University

Program:

Accelerate

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