Computer Vision and Generative Machine Learning for Dynamic Gamified User Navigation

We will develop a gamified AI simulator to transform static maps into interactive games for training and navigation purposes, helping users improve their spatial skills and learn how to move through unfamiliar environments. The simulator will dynamically generate new game rules on maps to simulate real-world navigation scenarios and create games with varying levels of difficulty. This innovative project aims to revolutionize indoor navigation by enabling individuals to easily navigate complex indoor environments. The goal is to advance safety, accessibility, education, and training in Canada by facilitating pathfinding and strengthening spatial abilities.

Faculty Supervisor:

Samira Sadaoui

Student:

Partner:

PRISAU INNOVATION LIMITED

Discipline:

Computer science

Sector:

Information and cultural industries

University:

University of Regina

Program:

Business Strategy Internship

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