Developing a web-based 3D content platform as a Service (PaaS) by improving network capacities and implementing technological solutions to improve 3D capacities

With the recent emergence of the Metaverse, we observe an exponential omnipresence of 3D content in all technological fields, generating ever-large data sets on multiple different devices and a multiplication of user needs. Providing remote computing power, especially 3D rendering, represents a major technological challenge for many fields. However, real-time experiences and collaboration – which are two essential pillars of 3D’s potential – are not available at scale. Our project aims to build the first true real-time 3D rendering platform as a service. We are convinced this transformative technology will impact and change the way people interact and create with 3D. Providing a 3D engine as-a-service, enabling developers to seamlessly build 3D experiences, instantly accessible by all users on any device, at any time, would empower 3D content access for any types of application domains.

Faculty Supervisor:

Loutfouz Zaman

Student:

Partner:

3dverse Technologies Inc.

Discipline:

Computer science

Sector:

Professional, scientific and technical services

University:

University of Ontario Institute of Technology

Program:

Accelerate

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