Gamified Learning about Cryptocurrency

Cryptocurrencies are changing the way we conduct business and how we pay for products and services. Investors are increasingly looking to adopt cryptocurrencies in their practices. However, cryptocurrency trading can be perilous, as many risks are present, ranging from technical and legal risks to market risks. Understanding the concepts around cryptocurrency, like their mining and trading, is critical. Hence, in this project, our goal is to facilitate investors’ learning about cryptocurrency through gamification. We will utilize a unique approach where the learning activities will be integrated into our partner organization’s state-of-the art cryptocurrency trading platform. Our objectives in this project are to understand investors’ attitudes and needs regarding learning and cryptocurrency, to design and incorporate gamified learning as part of the trading platform, and to evaluate the effectiveness of gamification in teaching about cryptocurrency.

Faculty Supervisor:

Ville Mäkelä

Student:

Partner:

Steam Exchange Inc

Discipline:

Computer science

Sector:

Finance and Insurance

University:

University of Waterloo

Program:

Accelerate

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