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Testing is a core process for the development of Virtual Reality (VR) software. VR development without appropriate and efficient testing will cause defective user experience and slow down the development process. However, state-of-art VR testing highly relied on VR equipment such as VR headset. To address this problem, our project will investigate and assess novel methods and user interfaces to enable VR developers to robustly and reliably test their applications on a computer screen with no need for further equipment such as a VR headset. We will explore the design directions for innovative tools that will be used to advance VR product development at Unity.
Jian Zhao
Unity Technologies
Computer science
Professional, scientific and technical services
University of Waterloo
Accelerate
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