Using Photogrammetry as a Storytelling Tool

At the Broken Parts is an experimental animated short film that explores memory, displacement, and childhood resilience using emerging 3D technologies. The project uses photogrammetry and 3D scanning to capture real-world spaces and objects, which are then transformed into animated environments inside a game engine. These environments are combined with sound and visual effects to create a poetic, non-verbal story told from a child’s perspective.

The intern(s) will help research, test, and develop this workflow by assisting with 3D scanning, animation, scene assembly, and visual experimentation. Through hands-on production, they will learn how real-world data can be turned into expressive animation using contemporary digital tools.

For the partner organization, this research supports the development of new creative technology pipelines that can be reused across future film, installation, and immersive media projects. It strengthens internal capacity in photogrammetry-based animation, reduces production risk for future work, and contributes to innovation at the intersection of storytelling, digital media, and emerging visualization technologies.

Faculty Supervisor:

Cindy Poremba

Student:

Partner:

Maziart Inc.

Discipline:

Sociology

Sector:

Information and cultural industries

University:

Ontario College of Art & Design University

Program:

Accelerate

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