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In this project, we will be investigating ways of improving the quality of rendered fluids for films. Fluid simulation is an important component in modern films, and we will be building a better fluid simulator capable of simulating more delicate fluid effects (such as water pouring into a glass), as opposed to the larger, more easily computed, fluid scenes found in action films.
Bruce Gooch
Computer science
Information and cultural industries
University of Victoria
Accelerate
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