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Video Games require a vast array of different computations to present the desired experience. These computations must be completed consistently to make the software responsive to the user. The industry trend towards many separate processors (multi-core) in the same physical device and the emergence of network based 'cloud' computing have created many opportunities, but also many challenges for the game industry.
Dr. Alexandra Fedorova
Micah Best
Gaslamp Games
Computer science
Digital media
Simon Fraser University
Accelerate
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