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The human body is a highly complicated set of structures, which are connected and move in very complex ways. Understanding the how our body is connected and moves during different daily tasks is challenging for most people; particularly for tasks that are often taking for granted, like eating and drinking. This project will develop and test a virtual reality environment that will help students learn about the structures of the head and neck specifically those that are used for eating and drinking (swallowing). This 3D virtual reality environment will enable learners to immerse themselves in the structures of swallowing and outline how they interact. The benefit to the partner will be a working prototype which demonstrate the capabilities of their proprietary software and interface.
Stacey Skoretz
Imaging Reality
Life Sciences
Professional, scientific and technical services
The University of British Columbia
Accelerate
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