Biofeedback in exercise video games to improve hand function of youth with cerebral palsy

We are making an active video game to give kids who have Cerebral Palsy a fun way to practice therapy movements. Cerebral Palsy (CP) affects 1 in 400 people from birth. It can make it difficult to use your hands to do things like buttoning up your shirt.
In partnership with Paris-Saclay University in France, we will build a computer program to recognize hand movements that kids with CP make. We are going to use this program to let the kids control a video game by moving their hands. The program will also give them feedback about their movements through the game. These hand movements will provide a fun way to practice therapeutic movements We will build and test the game with families, before going to the last step. TO BE CONT’D

Faculty Supervisor:

Elaine Biddiss

Student:

Partner:

Université d’Evry Val d’Essonne;Université Paris Saclay

Discipline:

Engineering

Sector:

University:

University of Toronto

Program:

Globalink Research Award

Current openings

Find the perfect opportunity to put your academic skills and knowledge into practice!

Find Projects