Create digital twins of local sites of interest and other locations

FluidPlanet.org is a non-profit organization that builds and runs gaming-based interactive digital twins (virtual versions of real places) with other non-profit organizations (e.g., universities, communities, etc.) to support the understanding and study of public environments. In this project, FluidPlanet.org will work with the University of Lethbridge and the University of Calgary to develop digital twins of parks in Alberta and other areas to create accessible educational experiences for learning about the parks and their history in an engaging and entertaining way, as well as to facilitate environmental research. Five university interns will participate in this project, each with special expertise, namely game development, cloud deployment, subject matter research, game design and testing. The interns will work collaboratively with each other as well as with faculty and industry veterans from relevant technology backgrounds and gain experience with the latest technologies from various fields. This gives students valuable exposure to both the tools and people who work on these types of problems commercially. Another expected benefit of this project will be to establish a repeatable process that can be shared across universities as a potential best practice. For example, once this project is successfully completed, it will be a model to follow for similar projects at other universities that focus on the regions and sites of interest around them.

Faculty Supervisor:

Benedikt Hallgrimsson;Christopher Hopkinson;Christopher Hopkinson;Benedikt Hallgrimsson

Student:

Partner:

FluidPlanet.org

Discipline:

Computer science

Sector:

Education; Technology; Tourism

University:

University of Calgary; University of Lethbridge

Program:

Business Strategy Internship

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