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The PlayStation 5 DualSense controllers have popularized the concept of adaptive triggers that feel different depending on the virtual mechanism that they control. While these adaptive triggers are limited to resisting a finger’s movements, this project
will explore more advanced active adaptive triggers that produce both pushing and pulling forces against the finger. The project will first entail the implementation of a handheld controller prototype with active adaptive triggers. The project will then explore applications of active adaptive triggers for gaming or virtual reality and produce experiential demonstrators that illustrate their added value in specific contexts. The project will conclude with a user experiment designed to demonstrate the benefits of the technology. The intern will gain broad experience with cutting-edge technologies and the partner organization will obtain experimental results and experiential demonstrators that are essential to pursue commercialization of the technology.
Vincent Levesque
Innovobot Labs
Engineering
Professional, scientific and technical services
École de technologie supérieure
Accelerate
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