THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW
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THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW
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Our state-of-the-art online reservation software (Activebooker) is tailored specifically for entertainment businesses, including axe-throwing venues, indoor golf facilities, bowling alleys, pickleball venues and more. Our software aims to revolutionize the booking process for these unique entertainment experiences by offering a comprehensive suite of features designed to streamline operations, increase business revenue, and enhance customer satisfaction. […]
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NexaDeeds, in collaboration with Concordia University interns, is embarking on a groundbreaking initiative to develop NetGreener, an AI tool designed to monitor and manage the carbon emissions associated with computational tasks in machine learning. By analyzing the complexity of AI models and providing actionable insights, NetGreener aims to strike a balance between efficient AI operations […]
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DeedDex is set to redefine the landscape of document handling. Using cutting-edge AI and machine learning, this innovative tool will transform how both individuals and businesses organize, access, and interpret their vast document repositories. Through valuable collaborations with prominent institutions, the project aims to hone DeedDex’s capabilities, ensuring fast, accurate, and intuitive document retrieval and […]
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Wireless technologies offer new opportunities in the field of telecommunications and computer networks. Wireless sensor networks are a new technology that has emerged after the great technological progress in the development of smart sensors and powerful processors. The city of Trois-Rivieres is currently in the heart of a project to develop a smart public lighting […]
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This project focuses on assessing the commercialization viability of Rogers Communications’ investments in 5G technology, with a specific focus on connected robotics, smart healthcare, and climate management. The project aims to support ongoing innovation projects in partnership with the University of Waterloo by evaluating their commercialization potential through qualitative research. The project will benefit Rogers […]
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THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW
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This project aims to understand and improve upon the shortcomings of physically based virtual human characters within virtual environments such as video games. Current physics-based character control methods tend to be too stiff, too strong, and too smart. That is, they do not respond in a natural loose manner to perturbations, they tend to use […]
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Faire du BD journalisme sur les différents médias : 10 articles sous format BD à l’aide de Procreate et avec des déclinaisons selon les plateformes de diffusion. L’objectif principal de ce projet est d’innover en matière de communications des enjeux climatiques aux jeunes en testant un nouveau médium de communication : la BD.
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In this research project, we would like to improve game testing using Reinforcement Learning (RL). By using RL, we can create intelligent agents that can play games independently and give us valuable feedback on the game’s quality. This will make game testing more effective and efficient. We also plan to explore a new approach called […]
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The Alberta Chambers of Commerce (ACC) is actively leading the transformative Hire by Referral project, aligning with our commitment to support Alberta’s business community. Representing a network of 100+ local chambers and over 20,000 businesses, our primary focus is to enhance successful hiring and retention practices for diverse job seekers. Dedicated to supporting Albertans in […]
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MOTTIV Technologies and the University of Alberta team will create an “AI coach” which is a language based chatbot that will communicate to athletes, who use the MOTTIV app, with a defined vocabulary at the back-end effective for a coach-athlete relationship and training. The goal is to make the “Coach MO” chatbot proactive, engaging, motivating […]
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