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Wearables are starting to include advanced haptic technology, touch feedback like vibrations, to help people create and listen to music, experience virtual reality (VR) environments, and improve accessibility for people who are Deaf or hard-of-hearing. Designing haptic feedback takes advanced knowledge about physiology and neuroscience that engineers and designers may not have access to. We are using computer-aided visualizations, like maps of the skin or mini-simulations about how the skin reacts to vibration, to help engineers and designers build better, more effective devices and experiences.
Oliver Schneider
Diana Khater
SUBPAC
Other
Manufacturing
University of Waterloo
Accelerate
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