Detection of malicious documents by extracting and interpreting macros in Microsoft Office files

Macros can greatly enhance the capabilities and convenience provided in documents. They also invite adversaries to include malicious code in lure documents, often used as initial access into a user’s environment. This project will extract and analyze macros and determine their indent and potential for malicious code execution. Reducing time to response through malicious code […]

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Real-time Automated Security Report Generation

In today’s world, organizations protect themselves and their customer’s data through the implementation of complex cybersecurity solutions composed of many different nodes, each generating constant streams of data. Building reports from this data through the calculation of various metrics can provide much needed visibility into the state of the environment. However, building such reports can […]

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Malicious/phishing Website Detection

Malicious websites in general, and phishing websites in particular, attempt to mimic legitimate websites to trick users into trusting them. The goal of the project is to develop algorithms for detecting these malicious websites in two contexts: • detecting if a site visited by a user is a malicious site • detecting malicious sites that […]

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Creating a comparison and alert methodology for managing the CCTX feed

Most collaborations and government departments share their threat data feed in Data Exchange. Inescapably, nowadays with increasing threat data, it is a challenge to extract a large amount of threat data and unify the format more quickly. And as more and more companies join in sharing, the redundancy of this duplicate data will increase dramatically. […]

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Méthode algorithmique d’apprentissage pour améliorer l’impact de systèmes de dialogue

Le stagiaire entreprendra la tâche d’améliorer la robustesse des systèmes de dialogue de la Banque nationale. Afin qu’un système de dialogue soit apprécié par les utilisateurs, il est primordial que cette technologie réponde de façon appropriée à une question. Une erreur propagera de la fausse information et diminuera la crédibilité de l’organisation, deux graves problèmes. […]

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Spatially-aware lighting estimation

We present a method for automatically estimating the lighting conditions from a single image. As opposed to most previous works which proposed methods that estimate only global lighting or use a limited illumination representation (low frequency SSH, parametric model), the proposed method attempt to use a new spatially-varying light representation with realist texture to render […]

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Improving technology for identifying environmental microplastics with machine learning

The average human consumes a credit card worth of plastic every week as a result of environmental microplastics. The tools and technology that are currently used to analyze chemical compound structures to identify polymer types in microplastics research are not well-calibrated for field-specific use. Raman spectroscopy data from microplastics samples is imperfect. Furthermore, plastics that […]

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AI-driven evaluation of clinical electroencephalographic (EEG) recordings

The proposed project is part of a large-scale collaboration between SFU’s Behavioral and Cognitive Neuroscience Institute (BCNI) and Fraser Health Authority(FHA) in the domain of AI applied to clinical electroencephalographic (EEG) scans recorded and evaluated in the process of diagnostic workup in FHA’s public hospitals (n>40’000). The key goal of the SFU/FHA collaboration is to […]

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Targeted Incentive Offering for At-Risk Customers in an E-Commerce Setting

In this project, we focus on increasing sales in e-commerce shops by offering purchasing incentives to shoppers who are likely to leave without buying. More specifically, our goal is to predict which shoppers are likely to abandon their shopping cart and what can be done while they’re still on the site to customize their shopping […]

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Extracting 3D pose from video potentially using Neural ODEs

The project is self-contained. The goal of the project is to develop advanced AI assisted tools for artistic game development. It is anticipated that the advanced modeling of pose based on a mix of 3D motion capture (MOCAP) data and videos capturing human motion will help create advanced AI assisted game design tools that will […]

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