The Future of Ontario’s Manufacturing Workforce: A Roadmap to Assess Needs and Capabilities

The purpose of this research project is to better understand the human resource needs and capabilities of the advanced manufacturing sector in Ontario so as to support industry competitiveness and technological change. This research also contributes to labour market development for Ontario’s workforce through an analysis of training and educational providers and recruitment and retention […]

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UAV-assisted wireless communication system in remote areas

In Canada, less than 30% of the geography is covered by cellular systems. There are lots of human activities in these uncovered remote areas for either gaining nature resources or outdoor experience. In this scenario, the walkie talkie is the only and vital method helping people to build connection between each other, which can ensures […]

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Network security and machine learning development projects – part 2

The main objectives of this one-year study are to enhance systems in data management and integration in three ways: 1) create secure networks that can support BYOD; 2) create a data pipeline system for ETL; and 3) integrate ML content generation into a content management system. An Agile methodology will be used to plan and […]

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Attribute-Driven Automatic Generation of Realistic Face Textures

When creating a video game, every digital character must be created by professional artists. Their work is very labor intensive because the number of created characters are in the thousands, each of which has multiple visual components that must be created for each one. “Scanning” real actors to create a digital version of themselves can […]

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Assessing the Effect of Emotions on Online Word of Mouth and Retention

This project aims two answer two research questions. First, we respond to nearly 15 years of call for research to understand how word of mouth communication is used in B2B settings. Specifically, we conduct a qualitative research to identify what drives B2B customers to get engaged in online word of mouth communication. Second, we examine […]

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Evaluation of Clustering Methods on Game Play Data

The goal of the project is to evaluate several clustering algorithms on players’ styles data in the context of Video Lottery Terminals (VLTs). The previous work has shown that by segmenting anonymous player data by sessions, and then clustering the sessions using the simple k-means algorithm, we can get a descriptive statistic on player styles, […]

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Data-Driven and Anthropometric Local Editing of Facial Polygon Meshes

Editing the faces of 3D avatars is a difficult and important task. We will develop an approach that enables users to perform local edits of faces through means of adjusting the values of anthropometric measurements. Such measurements are derived from well-established research about the shape and proportion of faces. Based on a data set of […]

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Statistical machine learning for urban transportation system

In general, the goal of project is to investigate the train travel data and figure out the main factors affecting train travel time. Moreover, we will use machine learning algorithms to predict their arrival time to stations and forecast when delays will happen. Specifically, to figure out what factors are affecting train travel times, we […]

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Enquête sur l’évolution des représentations sociales de l’intelligence artificielle en contexte d’intégration d’outils de l’intelligence artificielle

Se représenter ce qu’est l’intelligence artificielle (IA) pose trois problèmes : 1- le mot contient « intelligence » et ce terme est connoté, flou, et toujours matière à débat. 2- l’IA sert à prendre des décisions, ce n’est pas une fonction qu’on laisse à n’importe qui dans nos états de droits et nos démocraties libérales. […]

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Explaining security compliance failures in Network Function Virtualization environment through root cause analysis

The objective of this project is to elaborate an automated and scalable approach to assist security analyst in investigating and identifying underlying key cause (or causes) behind security or compliance failures of network services in NFV-based environment. Finding the root cause allows appropriate and achievable actions to be taken to recover or/and prevent the recurrence […]

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