Teaching artificial agents to play complex video games from demonstrations

The goal of this research project is to develop novel technics to teach artificial agents how to play complex video games using reinforcement learning and demonstrations. Namely, we wish to propose a novel approach for learning from demonstrations, in which an agent simultaneously learns a behavior and the corresponding reward signal. This training procedure will […]

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Jordan Shapes for Deep Learning

The proposed project aims to develop a systematic approach for improving deep-learning-based computer vision systems by augmenting the local pixel data with the global shape data (more specifically, Jordan curves) and by adjusting system architectures to accommodate the augmented input. Three canonical computer vision problems will be investigated in this project. They are respectively image […]

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Automating Configuration Management and Deployment in Large-scale Data Centers Augmented with Edge Data Centers

Data centers are now growing and expanding massively. They are large scale and heterogeneous. In addition, they rely more and more on emerging technologies such as Software Defined Networking (SDN) and Network Functions Virtualization (NFV) with “network softwarization” as their key feature. Moreover, they are now being augmented with edge data centers rooted in concepts […]

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Automating Configuration Management and Deployment in Large-scale Data Centers Augmented with Edge Data Centers – Year two

Data centers are now growing and expanding massively. They are large scale and heterogeneous. In addition, they rely more and more on emerging technologies such as Software Defined Networking (SDN) and Network Functions Virtualization (NFV) with “network softwarization” as their key feature. Moreover, they are now being augmented with edge data centers rooted in concepts […]

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Motion fields with deep reinforcement learning for real-time character animation

Character motion in games and animations often have high requirements of realism, aesthetics, and interactivity. For instance, in soccer simulation games, users control the players to move in different directions and perform actions such as passing and shooting. Modern data-driven approaches like motion fields provide convenient ways to synthesizing natural motions from a given database […]

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A portable multi-sensor navigation system for indoor and urban localization and orientation

This Mitacs cluster project will involve the research, development and deployment of a multi-sensor navigation system that will be used for portable applications, such as dismounted soldier navigation, urban surveying and mobile phone localization. Multi-sensors are needed to provide positioning and orientation information when wireless signals are blocked or inaccurate. The project will focus on […]

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RESPOND (Resource Efficient Smart Packet Optical Network Design): A Novel Packet-Optical Design and Optimization Framework for Next Generation Networks

The focus of the project is to develop an packet-optical network resource optimization model that minimizes the total network cost across IP-optical platform while meeting the following requirements: (i) Offers full protection from any network node and link level failure. (ii) Ability to handle large scale networks and traffic demand (i.e., network scalability). (iii) Meets […]

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Network Traffic Classification for Cyber Threat and Malware Detection

Bell’s Cyber Threat Intelligence (CTI) team is collaborating with academic institutions in order to further research and develop cyber security analytics for the protection of critical infrastructure and data. The focus of this research is to create and leverage a traffic classification project specifically for network security purposes. This research to design distributed algorithms fast […]

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An Intelligent mixed-reality simulation & training ecosystem for extreme environments

In this project, we aim to design and develop an Intelligent mixed-reality Simulation & training ecosystem for Extreme Environments (I.SEE), which will be an innovative mixed-reality simulation ecosystem of hyper-realistic and fully immersive experience for enhanced crisis response, management, training, and data analysis. The ecosystem will be built based on a three-layer architecture: (i) On […]

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