In this project, we explore using augmented reality avatars for supporting learning in low-traffic makerspaces. While makerspaces primarily provide community members with access to tools, they also serve as places to learn where community members build expertise with the equipment and fabrication processes. This learning process can either be guided formally using the makerspace as […]
Read More
The overall goal is to create the backend of a mobile personal organizer that suggests professional events (conferences, colloquia, workshops, exhibitions) and contacts to establish while attending events, to members. Currently, the target audience are professionals in the biomedical domain. Given the need to feed data and meta-data from heterogeneous sources into the application, the […]
Read More
THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW
Read More
The two major objectives of the umbrella grant are to 1) empower the partner organization to improve their digital capacity and gain insight into their data to support business growth and innovation. 2) Provide students with work-integrated learning experiences that expose the students to advanced data analytical techniques, data mining and machine learning. DICE focuses […]
Read More
THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW
Read More
“THIS IS A GENERIC TEXT PUT IN PLACE AS THERE WAS NO PROJECT OVERVIEW”
Read More
In today’s social media landscape, users are constantly creating a variety of content, from texts and images to videos. However, producing high-quality material often requires expertise and resources that many don’t have. This is where our collaboration with PetoLab, an innovative social media app for pet enthusiasts, comes into play. We’re on a mission to […]
Read More