DeepCity

DeepCity is a strategy game initially for iOS, Android and desktop that is set in a strange, fascinating near future of mega-storms and scarcity. The goal: Survive. Defend. Regenerate. DeepCity advances concepts of resilience, urban ecology, sustainable futures, and systems-thinking within urban environments for players. The DeepCity prototype research project will provide the student with […]

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Congestion Prediction in Energy Networks Using Machine Learning

Energy networks are often very complex which results in highly unpredictable congestion patterns in the physical constraints of the network. Most efforts to model congestion in energy networks are made on toy problems. Here, the objective is to model and predict congestion in a real physical energy network using automated machine learning systems, in particular […]

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Minimizing the Spread of Information in a Social Network by Blocking Links

Social network is becoming an increasingly popular media for information sharing. However, undesirable contents such as malicious rumors can spread through social networks among individuals. The technique to prevent undesirable content can also be applied in parenting control. As the more and more teenagers are using social network today, it is important to minimize the […]

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Research of Real-Time Collaboration and Data Visualization on Online Platforms

Municipalities from all over the world use asset management software as a decision-support tool for infrastructure planning and management. Executive-level users and financial planners need to understand, adjust and collaborate over the data stored in these systems. The objective of the project will be threefold: first, I will investigate new methods for a rich real-time […]

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Generation of production data for highly variable manufacturing

Mass customization relates to the ability to provide customized products or services through flexible processes in high volumes and at reasonably low costs. Massuni is well into the development of a system that vertically integrates a user-facing interface that enables unskilled users to design and customize individual pieces of furniture, with the ability to efficiently […]

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Asset Management Research & User Experience Prototyping

Asset management systems are becoming essential tools that help municipalities in infrastructure planning and management decisions. Additionally, building effective user experience solutions is an important factor in the success of any solution. The project objectives will be to investigate methods for building personalized user experiences and interfaces for the core of the company’s platform for […]

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Modeling User Behaviour Over Time from Chat Messages

As online communication among children and young adults grows in popularity, concerns about online safety are receiving vast attention. The Two Hat Security (2HS) company has a rule-based filtering system to detect malicious chat messages and identify abusive users. The proposed project will improve the predictions of the trustworthiness (trust-level) of the users which can […]

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Business Intelligence and Recommendation for Samsung Knox Community Forum

Companies usually use private forums to share sensitive information and discuss strategies. Valuable business knowledge is hidden inside the user generated content in these forums and waiting to be extracted and reused. Knox Community Forum, a thriving private forum inside Samsung where employers from all around the world post content like win notices of deals, […]

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Spelling Correction for Improved Detection of Malicious Chat Messages

Cyberbullying, sexting, profanity and other forms of malicious chat messages have become increasingly common in online virtual worlds and social networks that are used by children and teenagers. These conversations are dangerous to children. The partner organization has already implemented a rule based filtering system to filter out malicious messages. However, not all the malicious […]

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