Congestion Prediction in Energy Networks Using Machine Learning

Energy networks are often very complex which results in highly unpredictable congestion patterns in the physical constraints of the network. Most efforts to model congestion in energy networks are made on toy problems. Here, the objective is to model and predict congestion in a real physical energy network using automated machine learning systems, in particular deep neural networks. Physical properties of the network will also be properly modelled. The proposed method is expected to predict congestion with higher accuracy than the existing methods used by the partner organization.

Leveraging unlabelled, off-task data to improve ASR for low-resource languages based on the transferability of acoustic features learned by deep neural networks

Deep neural networks (DNNs) for automatic speech recognition (ASR) require large amounts of labelled data, which can be difficult and expensive to collect. However, recent research has shown that some features learned by DNNs are highly transferable to other tasks and datasets. Here we propose to design a multi-lingual training procedure to leverage large amounts of off-task data based on the transferability of acoustic features learned by DNNs. Our primary goal is to improve ASR for low-resource languages.

The role of miRNA in the normal development of the brain and neuropathies

Proper brain development is required for normal cognitive functions in mammals. Recent studies have shown that both protein-coding genes and noncoding RNAs, especially microRNAs (miRNAs), play crucial roles in brain development. We have identified several miRNAs that are expressed in specific regions in the embryonic and adult mouse cerebral cortex, and demonstrated their important roles in cortical development and functions.

Development of a Patient Aid for Grading of Acne Severity and a Comprehensive Acne Quality of Life Instrument (CompAQ) for Acne Patients

The overall objective of this work is to gain a better understanding of the experience of patients living with acne and how to support their decision making process in terms of acne treatment options. This research will investigate issues surrounding how patients understand how to accurately determine the severity of their acne and the treatment options available to them. From this, an effective patient aid will be developed to inform and support patient’s decision-making process when seeking treatment.

The effect of dynamic information display on perception of public restroom cleanliness

The cleanliness of restroom drives people’s preferences. In places such as hotels, restaurants and hospitals, a dirty bathroom will drive away potential customers as it lead them to question the cleanliness of the whole facility. Visionstate Inc. developed WANDA (Washroom Attendant Notification Digital Aid), a LCD touch screen that display the time of most recent restroom service and a interactive interface to request restroom maintenance. The proposed study is to investigate whether features of WANDA enhance people’s perception of bathroom cleanliness.

Supporting the scaling up of evidence based programs in schools: A Community catalyst Framework for Implementation.

Schools and educators are often asked to implement programs shown to be effective in reducing a number of mental health, and societal ills like bullying and peer victimization. While they often seen as the ideal contexts for reaching many children at the same time, the capacity of schools and educators to respond to the increasing demand for their expanded role in advancing the mental health and well-being of students is poorly understood and supported. Schools are often overburdened with growing curriculum demands, increasing class sizes, and special needs children.

Assessing Social Cognition in Autistic Youths and Adults

The goal of the project is to develop a series of standardized, performance-based computerized assessment tools for use in the examination of social cognition deficits in ASD. Drawing on the available experimental literature a number of potential assessment tasks will be identified, reviewed and configured for computer-based administration to children / youth with ASD. Programming of assessments will be followed by pilot testing, evaluation and validation in ASD and control children/youth.

Designing a healthy lifestyle platform : Investigating the use of gamification to promote enduring healthy lifestyle choices

Past research has examined whether game mechanics can be used to motivate people to change their behaviour in the short-term. However, it is currently unclear how game mechanics can be used to motivate behaviour that persists long after people have stopped playing a game. This research project will explore how game mechanics, such as narrative and avatar creation, can be hamessed by a game-based health intervention to create meaningful experiences and memories in order to promote long-tenn healthy lifestyle choices.

Head Start Ottawa: review of program structure and implementation

The objective of this project is to review the program structure, program delivery and client satisfaction for 10 Head Start early childhood education centres operating in Ottawa, ON. Through a mixed-methods approach that combines interviews, surveys, and drawing activities with children we will gain insights on the strengths and challenges experienced by families, children and operators of the Head Start programs.

Designing for complex IT environments based upon workflow analysis and managed field studies

CA Technology wants to design the right software products well. Their user interaction designers recently began interviewing end users in their workplace and developing archetypal descriptions of typical users called ‘personas’. The good thing about personas is that they encourage designers to take a people-first perspective, which is great most of the time. But, sometimes when the software being designed is for complex IT environments personas are not enough. This is often the case for CA’s business software. This research will expand on the popular persona approach.