Applications of Quantum Monte Carlo Sampling

In today’s quantum computing environment, access to all major hardware providers is entirely cloud-based. As a result, large enterprises and other privacy-sensitive users are limited in their ability to experiment with quantum computers. Many have simply chosen to forego experimentation with quantum computers altogether. A careful application of recent research is vital to address this […]

Read More
Learning to Rank through User Interest Mining: Towards Search Personalization

In online shopping, search results often have inherent ambiguity. Two customers using the same term as search query might have completely different expectations of the displayed results. For example, when the users type in the query “headphone”, some of them might expect over-ear headphone with passive noise isolation, while others might expect in-ear headphone with […]

Read More
Spoken Language Identification for Children

While taking foreign language tests, people may respond in languages other than the expected one. Typical scoring systems are trained only on the expected language, so unexpected language responses can have unusual results in speech recognition and scoring. Pearson would like to develop a more robust system for the automated speech recognition machine to know […]

Read More
SOTI SNAP Blockly – Building Apps Without Programming

SOTI SNAP is an application development platform that allows users to create applications with little or no programming knowledge. By utilizing a block-based approach, users can drag and drop blocks and pre-made widgets and connect together to create applications in minutes. Apps made using SOTI SNAP can run on both Android- and iOS-based devices. The […]

Read More
SOTI SNAP SDK For creating third-party widget

This project dedicates to leverage the use of SOTI snap app to a greater community by providing more flexibility for third-party users and reducing required prior programming knowledge. To do this, we will focus on building a Software Development Kit (SDK) so that third parties can create and publish new widgets allowing SNAP apps to […]

Read More
Hand Pose Reconstruction with Advanced Sensor And Deep Learning

This project explores 3D pose hand reconstruction using machine learning models with sensor data from innovative input devices. The goal is to propose an approach that provides real-time high fidelity hand reconstruction and understand how users perceive its quality to improve user experience and social interaction in AR/VR. The proposed methodology is to train a […]

Read More
Goal-Conditioned Reinforcement Learning

The goal of the project is to improve upon the methodology behind goal conditioned learning. In this framework, similar to the setup in traditional reinforcement learning, an agent interacts with an environment. However, instead of training the agent to maximize return, the agent is trained to reach a given goal at the end of the […]

Read More
Learning Discussion Thread Representations to Empower Content-based Recommendation

VerticalScope is a company that owns online forums in many domains, such as automotive, health, technology, and powersports. VerticalScope uses a content based recommender system to mitigate the cold start problem, where a large portion of traffic on the forums are made by unregistered users. The goal of this project is to learn representations of […]

Read More
Designing ‘Zero credit touch’ (ZCT) pre-approved credit underwriting program for retail customers

ICICI Bank has developed various ‘Zero credit touch’ (ZCT) strategies where without any credit intervention and additional information taken from customers, credit facilities can be provided. But there are several challenges in the expansion of ZCT strategies, namely, (i) current credit models which are a combination of business rules, scorecards and machine learning models, do […]

Read More