Modèle de données Zeros 2 Heroes : expérience de l’utilisateur

Ce projet de recherche vise à concevoir et mettre en œuvre dans une collectivité en réseau un modèle de monnaie sociale basé sur les concepts des flux et des stocks les plus couramment associés aux prévisions en matière de placement et aux choix des utilisateurs dans un environnement de pénurie. En d'autres mots, nous comptons […]

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Visualisation scientifique des tendances parmi les adeptes du divertissement

Le but de ce projet de recherche est de favoriser des tendances et des associations entre les adeptes de diverses entreprises de divertissement, l’industrie du divertissement et les entreprises des médias. Pour commencer, le stagiaire analysera des données en provenance de diverses sources telles que des rapports de vente de produits, des taux de croissance […]

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Zeros 2 Heroes Data Model: User Experience

The aim of this research is to design and implement a model of social currency in a networked community which is based on the stock and flow concepts most commonly associated with investment forecasting and user choice in an environment of scarcity. In other words, creating a system which can assist in predicting those things […]

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Visualizing Fan Trends

The objective of this research project is to insight trends and associations between fans of various entertainment properties, the entertainment industry and the media properties themselves. The intern will begin by analyzing data from various sources such as product sales reports, market growth rates as well as data previously collected by the company. Based on […]

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The ARGO Analytics Engine

For producers of film and TV, extending a brand into the digital space can be a daunting enterprise. Estimating how successful a Twitter campaign or an Alternate Reality Game has been in fostering the proliferation and audience goodwill towards a TV or Film entity can be a frustratingly inscrutable endeavor. Even if a campaign seems […]

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