Land-based learning: Facilitating reconciliation & advancing the integration of Indigenous and Western knowledge systems

The Truth and Reconciliation Commission (TRC) (2015) report calls for the integration of Indigenous knowledge and teaching methods into educational curriculum. Critical to decolonizing education is reinserting people into relationships with the land as a mode of education, referred to as ‘land-based learning’. This proposed research project will establish best practices for the establishment of […]

Read More
Effectiveness of vegetation and habitat characteristics as predictors of insect parasitoid populations

Climate change, land development, invasive species, and other disturbances can alter the composition, structure, and functions of native vegetation across landscapes. These disturbances also impact insect parasitoids, which are a key, and often overlooked, component of biodiversity. By their ability to control other insect populations, they are integral for fostering resilient and functional forests. Understanding […]

Read More
Effectiveness of vegetation and habitat characteristics as predictors of insect parasitoid populations – Year two

Climate change, land development, invasive species, and other disturbances can alter the composition, structure, and functions of native vegetation across landscapes. These disturbances also impact insect parasitoids, which are a key, and often overlooked, component of biodiversity. By their ability to control other insect populations, they are integral for fostering resilient and functional forests. Understanding […]

Read More
Adapting Human Performance Techniques, Illusion Aesthetics, and Specialized Apparatus from the World of Stage Conjuring to Contemporary Circus Disciplines

The vast majority of performance techniques, illusion aesthetics, and specialized apparatuses used by stage conjurors are still unknown and remain unexplored by the circus world. The tacit knowledge that magicians exchange amongst themselves is rarely transferred to members outside of their subculture, which leads to creative stagnation in their communities and beyond. The purpose of […]

Read More
Training the mind, to train the body

In this project, we will measure and increase brain activity theoretically related to motivation to test whether this neural correlate predicts exercise behaviour. In the first study we will test the validity of a text-message based intervention and demonstrate that it increases motivation-related brain activity. Following the in-lab pilot, Study 2 will provide neurofeedback training […]

Read More
Soutenir les restaurateurs et le développement de la gastronomie québécoise par la recherche : GastronomiQc Lab

La restauration est une industrie importante du domaine alimentaire tant du point de vue économique (un repas sur trois est pris au restaurant) que culturel (promotion des saveurs locales et des nouvelles tendances). Or, l’industrie de la restauration, et plus particulièrement celle de la restauration indépendante, est très compétitive et fait face à de nombreux […]

Read More
ParticipACTION Physical Activity Report Card for Children and Youth and the Global Matrix 3.0: Evaluation and Strategic Harmonization

Global levels of childhood physical activity are declining while sedentary behaviours are rising, leading to the global increase in non-communicable disease. The aim of this project is two-fold: 1. to contribute to childhood physical activity promotion in Canada and worldwide, and 2. to contribute to the international diffusion of the scientific knowledge concerning childhood physical […]

Read More
L’apport des innovations sociales dans le développement territorial des destinations en périphérie- Le cas de CulturAT en Abitibi-Témiscamingue

Les régions périphériques du Québec ont connu depuis les années 1960 de nombreux mécanismes de développement et de gestion afin de contrer leur déclin. L’un d’eux est sans aucun doute les politiques de développement touristiques. D’une part, le tourisme est reconnu par plusieurs comme une stratégie de développement porteuse d’avenir sur le plan économique et […]

Read More
Hyperstate: Communication between organizations In the Music Business

The current project intends to create a software platform solution that solves the communication between organizations in the Music Industry. Overall, the platform uses third party systems to achieve the requirements of the problem statement. Moreover, the platform is built over abstraction levels to integrate different components. The research of the integration of these parties […]

Read More
Réalité virtuelle,

Le déploiement d’environnements de réalité virtuelle permettant l’immersion physique des participants repose sur un ensemble intégré de technologies. Ces systèmes sont généralement très coûteux, peu flexibles et mal adapté au travail des chercheurs en communication ou à celui d’artistes qui désireraient développer des expériences immersives physiques Ces systèmes appelés CAVE 1 nécessite notamment l’emploi de […]

Read More
Application d’une analyse de sélection au comportement de jeu des joueurs de jeu vidéo

Notre but est d’améliorer la capacité des compagnies à concevoir et entretenir des jeux vidéo multijoueur en utilisant les théories développées par les écologistes pour comprendre le comportement des animaux (par exemple pour comprendre pourquoi les lions préfèrent chasser en groupe plutôt que seul). Nous analyserons les tactiques de jeu utilisées par les joueurs dans […]

Read More
Tracing the Historical Plays of Power in Alberta’s Recreation System

When we research the knowledge of the past, we also research the conditions of possibility for different futures (Foucault, 2003; Peers, 2015). Therefore, the purpose of this research project is to use the traces of the past to question the practices that have come to be naturalized within Alberta’s recreation system (e.g., providing pay-per-use recreation […]

Read More