Online application for problem-solving by individual and groups

Group and individual problem-solving play important roles in industrial innovation, product development, strategy formulation, and many other applications. Prof. Duimering’s lab at the University of Waterloo has conducted experiments investigating the behaviour of individuals and groups solving problems under various conditions. Studies have investigated the effects of problem complexity, individual vs. group incentives, and the […]

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The impact of user and virtual agent dominance in collaborative work

Our research project aims to explore two interconnected objectives: understanding the impact of dominance in the collaboration between virtual assistants and human operators, and examining how an individual’s level of dominance affects their perception of a virtual assistant’s dominance during initial interactions. To achieve these goals, we will conduct a user study where participants, interacting […]

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Analysis of the Evolution of Early Streaming Services: Development, Successful Strategies, and Future Directions. Case Study of Netflix, Disney+, and Amazon Prime Video.

This project explores the evolution and strategic development of early streaming services, including Netflix, Disney +, and Amazon Prime Video. The aim is to study the technological, social, and economic catalysts that have defined the landscape of digital media consumption. An in-depth analysis of these largest platforms’ growth tactics and operational activities will reveal the […]

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Beyond the Book

The ultimate aim of this project is to design and develop methods and tools for classifying attributes of books such as genre, style, tone, and likelihood of being popular. Towards this end we will make use of various information types available on books and users of the Kobo catalog, including the text, meta-data associated with […]

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Generating predictive models from advertisements

We want to analyze the data collected about customers in order to better understand their behavior. Such an analysis could reveal which advertisements are more likely to interest the customers, what is the return on investment of an advertisement and what are the advertisements tactics that are the most successful. The advances in machine learning, […]

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Developing an AI editing system for short-form and long-form multilingual video distribution

The project focuses on creating Aview AI, an AI editing tool to bridge the language barrier for content creators expanding globally. This initiative builds upon previous work in AI for content distribution, emphasizing editing tools for seamless transcription, translation, and dubbing. Expected to enhance Aview’s platform, it will equip creators to reach worldwide audiences, boosting […]

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Rogers “Innovation Pitch”

To take an innovative look at issues facing Rogers hockey coverage, community outreach and engagement and opportunities for value creation by reaching new hockey audiences. The goal will be to connect with and develop students across the country who are interested in sports media and business. At the same time, to also develop important thought […]

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L’effet des salons du livre sur les ventes

L’étude vise à explorer l’effet des salons littéraires sur les ventes en librairie et aux collectivités. Malgré l’importance symbolique des foires du livre et leur impact économique et social potentiel, peu d’études ont examiné leur effet. Cette étude comble cette lacune en examinant l’effet des salons littéraires sur les ventes de livres dans l’ensemble du […]

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Fresh Tracks & VR Product Development

Buffalo Buffalo is currently developing commercial Fresh Tracks, an innovative virtual reality game that combines skiing, music, and roguelike elements. This game offers an immersive VR experience where players navigate through mystical realms, guided by folklore narratives, and driven by a dynamic, original soundtrack. To bolster the development of Fresh Tracks, in addition to other […]

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Building and Developing AI solutions for Transcription, Translations, Dubbing and Distribution of content globally.

Aview is working on an innovative project to develop advanced software tools to enhance content accessibility and cultural relevance for global audiences. By creating a proprietary dubbing software, a content censorship tool, and an automated distribution platform, we aim to break down language and cultural barriers, allowing creators to reach wider audiences seamlessly. This initiative […]

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Rich, Immersive AR/VR Communication

Face-to-face communication provides substantial benefits over traditional remote communication via video and voice: the expressivity of body language, spatial grounding in a common physical space, access to physical tools and objects, and much more. For many collaborative tasks, face-to-face communication is considered indispensable, yet meeting in person can be rendered infeasible by any number of […]

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Uncovering Information Warfare: Detecting Russian Propaganda on Social Media

This research project aims to investigate the role of social media in information warfare, focusing on Russian propaganda campaigns related to the war in Ukraine. By collecting and analyzing tweets, the project will identify narratives and strategies used in these campaigns. The data will be classified and employed to train a machine learning model capable […]

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