Identifying Questions for Game-Based Learning through Deep Learning

Game-based learning tools often make use of questions to measure and encourage learning, but generating questions can be challenging, especially at the scale that companies like Axonify are required to do. In this project, the intern will design, implement, and evaluate a system that can apply machine-learning on a corpus of text (e.g., a textbook) to automatically generate questions that can be used in game-based learning tools. This system will allow Axonify to scale their products to larger corpora of source material, larger sets of questions, and ultimately have a much larger market as a result.

Faculty Supervisor:

Mark Hancock;Stacey Scott

Student:

Marvin Pafla

Partner:

Axonify

Discipline:

Engineering

Sector:

University:

Program:

Accelerate

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