Quest Design for Web-based Multiplayer Online Game

In the past, we have developed a chessboard like Web-based Multiplayer Game (http://megaworld.is-very-good.org) for learning. The game allows teachers to create their own game world maps, NPCs, quests and items. The students can pickup quests from NPCs in vary places. This research project focuses on the design of RPG quests for the chosen disciplines and learning subjects include English, Math (elementary to high school), high school science, or social studies. Due to the reward of a quest usually include experience points and receiving experience points can make student’s character level up, this research project also needs to consider the experience points required for leveling as well as the experience point range that different quest types should have.

Faculty Supervisor:

Maiga Chang

Student:

BING XU

Partner:

Discipline:

Education

Sector:

University:

Athabasca University

Program:

Globalink

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