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Virtual environments represented by multibody system models play an important role in many applications. Adding the possibility of users directly interacting with such environments via physical touch using haptics can significantly enhance the usability and range of application of simulated environments. In this project we particularly target two main objectives: (1) the multirate-simulation and hatics challenge to incorporate realistic kinesthetic force feedback in multibody dynamics simulation of gemoetrically complex mechanical systems, and (2) application to millling and drilling bone in spinal surgery simulation. The partner organization, CMLabs will greatly benefit from this project. The proposed work is of direct relevance to their current work, and will also open up possibilities to broaden the applications of CMLabs’ software platform, Vortex.
Jozsef Kovecses
CMLabs
Engineering
Information and cultural industries; Professional, scientific and technical services
McGill University
Accelerate
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