Validation of the educational impact of a holographic lecture

UBC and Microsoft intend to collaborate on an applied research project where 3D models of the brain will be used to create an interactive Holographic lecture using Microsoft’s new augmented reality device, the HoloLens. The will form the basis for a lesson or “HoloLecture,” and will feature new interactions to take advantage of the HoloLens’s technology. The ability to manipulate the 3D objects and dynamically adapt them to a live lecture format will form the basis of a HoloLecture prototype that can be applied across disciplines. The investigation and validation of this approach will include not only an evaluation of the student learning experience and their learning outcomes, but also the ease of use for instructional staff to ensure that barriers to adoption of this new technology are lowered.

Faculty Supervisor:

Claudia Krebs

Student:

Tamara Bodnar

Partner:

Microsoft Canada

Discipline:

Biology

Sector:

Information and communications technologies

University:

Program:

Accelerate

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