Concussion Diagnosis: Improving clinical decision making in football

Diagnosing and managing concussions have become an increasing priority in sports medicine. The King-Devick test is a screening assessment of neurological functioning detecting impaired eye movements and saccades. During the 2016 Canadian Football League (CFL) season, all players will undergo pre-season (baseline) and post-injury testing with the King-Devick test in addition to the CFL’s standardized […]

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A Survey Design and Analysis On Building Information Modeling (BIM) Implementation in Alberta

Public and private owners and stakeholders view Building Information Modeling (BIM) as a technology to assist in project delivery and to support the use of information integration for project design, construction and facility management. Owners will demand the use of evidence-focused BIM technology to eliminate inefficiencies, misinterpretations and unjustified over-budget and over-time project delivery that […]

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Level the field: Sport and Disability Inclusion

Canadian Sport Policy states a desire to provide sport programs that are accessible and reflect the full diversity of Canadian society. However a recent evaluation of 61 sport organizations in British Columbia revealed that most organizations are ill-equipped to serve people with disabilities wishing to partake in their leisure and sport programs (with some individuals […]

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Information Communication Technologies (ICTs) and New Forms ofPolitical Engagement in Canada

Over the past three decades, there have been drastic declines in voter turnout and traditional political participation across North America, particularly among younger demographics. As young people increasingly move away from institutionally-driven practices, political participation is no longer only defined by voting in elections, volunteering with civic associations and town hall meetings but increasingly manifests […]

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Evaluating the effectiveness of real time image filtering in multi-platform live broadcasting and interactive VR installations as means for artistic expression

There are several platforms that allow users to share real time video with the public. However, these platforms lack the tools that would allow creative professionals to create artistic video compositions extemporaneously. Our prior research assessed the potential for artistic expression within live video broadcasting by developing and integrating new creative tools within the Generate […]

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My Wellness Journey: A Health Promotion Study for Children and Youth with Disabilities

The purpose of this project is to support the development of wellness-focused interventions, including weight management, mental health and social well-being for children with intellectual and developmental disabilities (IDD). To date, the focus of health promotion interventions have primarily focused on typically developing children and adolescents, rather than those with IDD. The partner organization, Special […]

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My Wellness Journey: A Health Promotion Study for Children and Youth with Disabilities – Year two

Children and youth with intellectual and developmental disabilities (IDD) are more likely to experience diminished wellness across multiple aspects of their lives and decreased quality of health compared to their peers without disabilities. Yet, little is known about how wellness is promoted or addressed for this group. Most research to date has focused exclusively on […]

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Municipal Tools for Catalyzing Net-Zero Energy Development

Cities across Canada are looking for developers and builders to design and construct in “greener” and more “sustainable” ways, yet this is a complex process for municipalities and developers alike. Even with all of the best technologies and financial tools, innovative projects often struggle with the constraints of building codes and development approvals requirements. These […]

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Cited: Partnered Knowledge Mobilization Between Research and Media Organizations

Cited is a multi-media program that tells stories about research and academia to a general audience. It is experimenting with a unique co-creative approach that puts students, journalists, and researchers together on the same team. Mitacs interns will work with Cited media partners to conduct original research that builds interviews, documentaries, and other media related […]

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The Database of Religious History: Big Data Approaches to Religious Cultural History

The Database of Religious History (DRH) is an online encyclopedia that systematically collects information on religious groups, providing a novel resource for both the scientific and religious studies communities. It solves two pressing needs: For scientists testing hypotheses about the cultural evolution of religion, it provides an unprecedented, infinitely-expandable, standardized, expert-sourced database. For the religious […]

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Caractérisation des communautés de joueurs pour le jeu vidéo For Honor

Les phases alpha sont des étapes importantes avant le lancement d’un jeu vidéo. Durant ces périodes, une version alpha du jeu peut être jouée par un nombre significatif de joueurs permettant d’évaluer tous ses mécanismes. L’analyse de l’activité sur les forums et les réseaux sociaux et la connaissance des sujets qui animent la communauté naissante […]

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Understanding collaborative community-based mental health services for adults 50 and over in the South Okanagan through an environmental scan and social network analysis

Mental health is an important health issue. Adults 50 and over with a mental health concern, particularly in rural communities have unique challenges. In the South Okanagan, research found there was a lack of community services/supports available and organizations offering these services and supports did not work well together. The aim of this study is […]

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