Analyzing and reporting team dialogue to enhance psychological safety

The proposed project will be to examine Reticle Ventures Canada Incorporated’s (Reticle) current way of coding and reporting on team psychological safety and validating their end-to-end system against current validated psychological safety measures. The overarching goal is to establish content validity of their current system by assessing whether their current framework is measuring what it […]

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Connecting the ecosystem

The Tribe Network seeks to connect entrepreneurs within the BIPOC ecosystem to funding, mentorship and coaching. The project will help bring more BIPOC entrepreneurs onto a single platform to help collaborate and create sustainable businesses to help create jobs and improve the finances.

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Parcours Hubble- Voir loin. Rêver grand.

Au Québec, seulement 64% des adolescents obtiennent leur diplôme d’études secondaires. Le décrochage scolaire entraîne des conséquences importantes chez le jeune et la société. Puisque ce phénomène est le résultat de difficultés personnelles, mais aussi familiales, scolaires et sociales, y répondre nécessite une approche coordonnée. Ce projet de recherche permettra de mesurer l’impact d’une intervention […]

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The Dramaturgy of Education: Digital and Textual Avenues for Stratford Festival Student Enrichment

The post-doctoral fellow will act as an academic liaison between the Stratford Festival’s Education Department and the University of Waterloo, including contributing to the Games Institute’s joint project on a series of Shakespeare-themed video games and apps, academic support for future Festival artistic endeavours, and development of the Education Department’s distribution materials. The Festival will […]

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Morphai

Dream’s continuous landscape of consciousness in science, technology and culture opens up to the gamification of sleep and potential of avatars. Eponymous of the human shapes dream god Morpheus sent to dreamers in Greek mythology, “Morphai” is a trans-consciousness multi-realities game where the animated character’s body movement is controlled by the signals from the sleeping […]

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Building a ‘youth operating system’: Security, safety, inclusivity, and digital platform possibilities for youth-centred social innovation

The research proposed here will explore core issues, risks, and limitations to direct the design and development of a ‘youth operating system’ (YOS) centred on providing a safe, secure, privacy-preserving, and inclusive multi-featured online environment for youth. Any project that engages youth requires substantive policies, terms and conditions, and platform functionality that ensure its Users […]

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Wartime Policy Making and Governance: Ukraine and Canada Higher Education Alliance

Involving some of the smartest students in Ukraine, the research project and partnership will enrich the Master of Global Affairs and Master of Public Policy programs at the Munk School. KSE students will provide Munk community a window into the Ukrainian policymaking process as well as a more general understanding of governance during conflict, Simultaneously, […]

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Deneschuk Homes: Software installation and implementation

The intern will work with Deneschuk Homes and the academic supervisor to Implement new software for the business. This software will improve the work flow process in the contruction of custom build ready-to-move houses for customers and for the organization. The intern will also develop staff training and evaluation modules in the use of the […]

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Co-creation of a roadmap for data and information infrastructure for youth homelessness prevention

The research project aims to co-create a roadmap for data and knowledge infrastructure that contributes to youth homeless prevention in Canada. A roadmap will be created through collaboration between researchers, policymakers, service providers, and people with lived experience of youth homelessness. Based on the stakeholders’ concerns, priorities and needs identified in the initial phase, the […]

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Non(Sleep)Social: Reclaiming the silent night

The project focuses on the benefits of wakefulness at night through listening, and listening collectively, in the context of public programs for exhibitions. (NON)SLEEP SOCIAL challenges ideas around sleep and sleep ‘disorders’ such as insomnia as unwanted wakefulness during the night. The project focuses on the potential of all night cultural events within the context […]

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Peer to Peer (P2P): Speaking Up About Vaccine Safety

The proposed project will evaluate the Peer-to-Peer (P2P) project co-lead by NorWest Community Health Centres (NWCHC) and Dilico Anishinabek Family Care (Dilico). The project evaluation will explore if the interventions utilized by the P2P project have increased vaccination uptake in the identified vulnerable populations in Thunder Bay and District. The project’s efforts in increasing COVID-19 […]

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