Full-body Modeling and Tracking for Embodiment in VR Dark Rides

Real-time full-body tracking based on single or multiple commodity depth sensors are an integral part of many applications such as motion transfer in 3D games, 3D virtual and augmented reality, and human computer interaction. The proposed project directly derives from practical needs expressed by the partner organization, DreamCraft Attractions (Victoria) in developing fully immersive VR […]

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