Examining the benefits of interactive learning as a function of decreased mind wandering

Educational video games or ‘serious games’ represent an emerging trend in technology-assisted learning. Research suggests that interactive media, which responds to user input (e.g. video games), may promote learning by engaging attention better than receptive media (e.g. videos). Mind wandering, including off-task thoughts, is associated with disengagement of attention and is linked to boredom and […]

Read More