Haptic API/SDK for Distributed Full Body Haptics

The research seeks to develop an easy to use and program SDK in the Unity software framework for the design and integration of expressive haptic effects for a distributed series of worn haptic actuators. The project’s central objective is to develop a cross platform composition tool for designers that makes it easy to integrate haptic effects into new kinds of XR-based immersive experiences ranging from games and VR experiences to full body, immersive room-based environments.

Faculty Supervisor:

Christopher Salter

Student:

Enric Llagostera

Partner:

Phenomena

Discipline:

Computer science

Sector:

Media and communications

University:

Program:

Accelerate

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