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The research seeks to develop an easy to use and program SDK in the Unity software framework for the design and integration of expressive haptic effects for a distributed series of worn haptic actuators. The projects central objective is to develop a cross platform composition tool for designers that makes it easy to integrate haptic effects into new kinds of XR-based immersive experiences ranging from games and VR experiences to full body, immersive room-based environments.
Christopher Salter
Enric Llagostera
Phenomena
Computer science
Media and communications
Accelerate
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