Personal Social Network Management

We are conducting an exciting project on building tools for managing personal social networks.  You have a lot of friends, communicating with you in a few online social networks, such as Facebook, LinkedIn, and Twitter, as well as some traditional channels, such as emails, phone calls, and online messages.  How to manage your contacts in […]

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Declarative Solving of Computationally Hard Search and Optimization Problems

Computationally hard search and optimization problems are ubiquitous in science, engineering andbusiness. Examples include drug design, protein folding, phylogeny reconstruction, hardware andsoftware design, test generation and verification, planning, timetabling, scheduling and on and on. Inrare cases, practical application-specific software exists, but most often development of successfulmethods requires hiring specialists, and often significant time and expense, […]

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Structural Properties of Propositional Formulas Defining Combinatorial Search Problems

We are interested in understanding the power and limitations of families of algorithms for solving combinatorial search problems, in particular those whose decision versions are NP-complete.   In some application areas involving such problems, the state of the art involves representing a problem instance as a formula of propositional logic (or a natural extension, typical examples […]

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Super Fast Sparse Polynomial Interpolation

I’ve started a new research project with the goal of implementing a new algorithm which interpolates a polynomial F of degree D in N variables with T non-zero terms. It has long been known how to interpolate a polynomial F(x) in one variable of degree D from D+1 values of F in O( D log […]

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Refugee Settlement Patterns in Metro Vancouver

The primary goal of this internship is to produce a web based resource as well as a printed document using a series of GIS maps and statistical highlights to identify neighbourhood settlement patterns of government assisted refugees (GARs) in Metro Vancouver from January 2005 to December 2009. ISSofBC will be able to increase our capacity […]

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Implementing object tracking in head-mounted video capture for eyegaze tracking

Head-mounted eyegaze tracking allows experimenters to record the eye movements of a wearer while he interacts with a real situated environment. Analysis of the eye movements however, is difficult since motion of the wearer’s head causes objects to move relative to the head-mounted video camera. The focus of this project is to implement object recognition […]

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Sampling optimization to build an efficient digitizer

  The project seeks to examine the feasibility of recovering a spectrum at high frequencies (such as 20 kHz – 40 kHz) from a signal sampled multiple times at much lower frequencies (such as 3999 Hz-4000 Hz). After this it aims to determine what sort of constraints are required for a digitizer to successfully recover the signal.

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Optimal control of a heat exchange process using a perturbation signal

Based on the recent summit in Copenhagen, it is obvious that all nations are taking climate change seriously. One of the areas that countries are focusing on is reducing their greenhouse gas emissions by reducing their overall energy consumption. Industrial Countries are encouraging consumers to buy appliances that are deemed energy efficient using an Energy Star […]

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An evaluation of cultural heritage as a basis for First Nations land use planning.

The use of S’ólh Téméxw (i.e., Stó:lō traditional territory) by others impacts Stó:lō cultural heritage, identity, and economic and social wellbeing. At present, the Stó:lō have limited authority to make decisions regarding the use of their territory. However, the courts have mandated that proposed developments on Crown land carry with them the duty to consult […]

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Motion Frameworks for Physical Expression

The intern will be porting and extending a tool for detecting and classifying qualities of human movement which is then subsequently fed to a realtime generative visualization system as part of an artistic process. The classification scheme is based on Laban Effort qualities. The system uses accelerometers and a neural network to recognize and differentiate […]

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Developing a Quantitative Triangulation Method for Evaluating Sports Games in Production

The game user research field has been increasingly gaining popularity within the video game industry that is interested in applying scientific research to better understand their audiences and optimize the quality of their game experiences. Quantitative approaches are important due to their utility in generating non-biased data concerning emotional responses, engagement, and in-game behaviors. This […]

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Measurement of the Absolute phase in the Mobile Channel

  The absolute phase is a new mathematical concept that can provide new information about a wireless channel. It holds great promise for extracting new information such as the location of a user, such as a cell phone without the need for GPS, etc. New theoretical work has been published which describes the mathematics of […]

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