Ocean Allies 2

This project will apply business concepts, technique and theories to the real-world. It will support Pisces RPM with business development initiatives such as, proposal writing, project management support, and engaging with current and potential clients. Given that COVID-19 has disproportionately affected women in every workforce across every sector, it is more important than ever to […]

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School-based physical activity promotion in Mexican adolescents

The proposed research is a study to test the effectiveness of a health promotion campaign to increase physical activity delivered via WhatsApp to Mexican adolescents. We believe that adolescents who receive three weekly PA promotion messages via WhatsApp will increase their physical activity. Youth aged 15-17 will be recruited from three regional high schools. Changes […]

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Kitigay: Indigenous food systems research with Brokenhead Ojibway Nation, Manitoba

This research documents the social impact of an Indigenous food systems development and education program called Kitigay. Kitigay means to plant in Ojibway to describe planting food but also ideas and education. This proposed participatory research supports farm and wild rice paddy design, implementation, training, and food product marketing in the First Nation of Brokenhead […]

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Cow Geographies: Ecologies of Power across the World

Domesticated over 12,000 years ago, cows are currently found in every country across the globe yet very little is known about their varied histories, geographies, and lives. This despite cows’ centrality to human pursuits of agriculture, colonization, and capitalism as well as their implication in climate change. Furthermore,even as social research on cows begins to […]

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Risks of Coastal Shipping

This project will undertake research on priorities and concerns that arise within Indigenous and Coastal Communities across Canada. Shipping provides benefits to many remove communities in delivering critical supplies, but the increase in shipping due to growth in activities such as tourism, mining and other industries presents a risk to the environment, livelihoods and food […]

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Fundamental movement skills in children with physical disabilities

In Canada, 4.2% of children under the age of 15 years are living with physical disabilities. For children with physical disabilities, participation in physical activity is limited. A common factor attributed to reduced physical activity is physical literacy, defined as a multifaceted conceptualization of the abilities required to be engaged in physical activities for life. […]

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L’impact des services de rédaction Thèsez-vous sur les habitudes rédactionnelles et la motivation à rédiger des étudiants gradués

Au Canada, le taux d’abandon au doctorat s’élève à 50% et occasionne des coûts humains et financiers importants. L’organisme à but non lucratif (OBNL) Thèsez-vous offrent des services de rédaction telles que des groupes de rédaction et des retraites de rédaction dans le but d’aider les étudiants gradués à adopter de saines habitudes de travail, […]

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Assessing Consumer Preferences for By-Catch Fishery Products

This project extends the development of an innovative fishery by-product business of an earlier Mitacs-funded project (McKay, McLachlan, O’Gorman, Oldroyd and Rad-Spice (2020)). The disposal of by-catch fish in Manitoba has been identified by fishers in Misipawistik Cree Nation as not only environmentally wasteful but also a missed opportunity for sustainable and culturally-relevant economic development. […]

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Trauma Informed Land Based Pilot

Native Child and Family Services of Toronto (NCFST) is proposing to build a culturally inspired shelter structure in one or two parks to support trauma informed, land-based learning and community gathering for urban Indigenous communities. Participatory Action Research (PAR) with the NCFST community will answer questions about the needs and desires of the community about […]

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Star Salvager: A Remote Games User Research Toolkit for Small Teams

As Games User Research (GUR) becomes a mature and essential pillar of game development, the challenges of performing rigorous qualitative and quantitative research in small teams are exacerbated by the disruption caused by the 2020 COVID-19 pandemic. Research methods such as heuristic evaluation, think-aloud usability testing, initial experience testing, playthrough observation, and post-launch data analysis […]

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Youth Engagement in Municipal Planning

How often do you see a teenager participating at a public meeting, town hall, or a city council session? Youth between the ages of 13 and 18 are underrepresented in the urban planning process. Many of them are not taught about the subject in high school while many urban planners find themselves ill-equipped to talk […]

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