Designing a healthy lifestyle platform : Investigating the use of gamification to promote enduring healthy lifestyle choices

Past research has examined whether game mechanics can be used to motivate people to change their behaviour in the short-term. However, it is currently unclear how game mechanics can be used to motivate behaviour that persists long after people have stopped playing a game. This research project will explore how game mechanics, such as narrative […]

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Anishanaabe Maamwaye Aki Kiigayewin; Indigenous Inclusion

Between government obligation and corporate social responsibilities, mining companies are experiencing a need to maintain positive corporate-Indigenous relations as they develop and implement impact benefit agreements in ‘consultation’ with First Nations.. Specifically the research will answer the following question(s): Does Indigenous cultural competency and safety training help to: a) foster a work place environment that […]

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Conversion of Petroleum Coke to More Valuable Products with Zero CO2 Emissions

The production rate of petcoke is growing rapidly because of continuous increase in the volume of heavy crudes. This poses a long-term challenge to the upgrading and refining plants to find an economical petcoke utilization approach and reduce their waste products and also environmental impacts. In addition to its profitability feature, this technology should ideally […]

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Combining Structural and Behavioural Modelling of Software Product Lines

Embedded Software is designed to work with and control physical systems such as car brakes. These systems come in many configurations and the software embedded on them also has to be configured for each one. Software product lining is a methodology to develop a family of related systems that can be configured for each product, […]

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Spatio-Temporal Resolution Enhancement for HighFrame Rate Display

The quality of projected video plays a huge role in the digital projector market. Methods to increase the quality of projected video at lower costs are constantly being researched. A promising approach to reducing cost and increasing the quality of viewed video is the combination of up-converting the frame rate of high-resolution video and projecting […]

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Development of novel electrospun nanofibrous membrane incorporating cellulose nanocrystals for wastewater treatment.

The proposed research project aims at developing a novel nanofibrous membrane incorporating cellulose nanocrystals (CNCs) for wastewater treatment. Sustainable nanomaterials such as CNCs possess many interesting properties like high specific surface area, good mechanical strength, biodegradability and large amount of primary hydroxyl groups for surface functionalization. Hence incorporation of these CNCs can have synergistic effects […]

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RF Resonant Chemical Sensor System for Biomarker Detectionand Biomedical Applications

Sober Steering is developing a wearable alcohol sensor system that communicates with a vehicle to prevent drunk driving. The FitBit-style wearable device will communicate wirelessly with a Sober Steering module located behind the dash of the vehicle to provide interlock functionality and instant alerts. The wearable alcohol sensor system will be monitored and controlled by […]

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Multivariate polynomial interpolation: efficient algorithms and applications

This research project aims at providing efficient methods to solve a mathematical problem which has practical applications in digital communication and online storage. In the domain of communications, these methods perform the decoding stage of some error-correcting codes, which are used to ensure reliable data transmission over an unreliable or noisy communication channel such as […]

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Human Performance of Finger Identification for Multitouch Input

The project first aims at developing a robust and low latency hardware system for identifying which fingers are in contact with a surface. The second objective is to implement and refine finger identification interaction techniques that would improve the interaction with touch surfaces (smart phone, tablets, tabletops). These techniques will be evaluated to state of […]

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