Project ABCI: Authorization, Booking and Coordination Internships for widespread Testing and Vaccination for COVID-19

Ensuring efficient and effective disease testing during a pandemic requires the integration and automation of complex, versatile assessment, scheduling, and planning tools. Project ABC, funded by Canada’s Digital Technology Supercluster, will deploy technologies that enable the BC health system to deliver a high volume of COVID-19 tests to the patients who most urgently need them, […]

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Scalable Chatbot Framework for Multi Layered Chatbots and Memory.

The general objective of this research project is to develop a new natural and empathic chatbot by integrating the transformer and intent-based systems. The goal is to implement a system for expressive 3D interactive characters that can move between the structure of an intent-based system with specific Question and Answer pairs and the more open-ended […]

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Investigating the effect of the Virtual Meditative Walk on brain in chronic pain conditions: A longitudinal fMRI study – Year two

The Virtual Meditative Walk (VMW) (1) is a well-developed therapeutic protocol that can be used alone or in combination with the Mindfulness-Based Stress Reduction techniques in an Immersive Virtual Reality (IVR) environment. It has been shown to be effective in reducing pain levels in patients with chronic pain (CP); however, little is known about how […]

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Requirements for a Collective Intelligence Information Service for Design Teams

Design teams perform goal-oriented decision making, while communities of interest excel at collective discovery. Small groups tend to both receive and present information that is already shared, and do not like to change initial preferences once formed, while good decisions require all the relevant information. There are strategies to mitigate this bias. Technology can harness […]

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A Rapid Prototyping System for Games

Before any game can begin development, an idea must be conceived and elaborated sufficiently that it can be given a “green light” by the publisher/developer. A running prototype is extremely helpful in obtaining that approval. Depending on the size of the publisher, however, there may be several rounds of pitches as the idea makes its […]

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Evaluation of Visual Analytics Requirements Gathering Methods

The goal of this research is to define an information acquisition strategy for use in the definition and development of visual analytics (VA) tools relevant to the domain of interest. The strategy will account for task and job requirements gathering and incorporate a wealth of human factors issues known to be important in critical system […]

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Increasing the Number of Targeted Unique Visitors on FitBrains.com by Using Contextual Advertising and Search Engine Optimization

Fit Brains is an online platform providing fun and entertaining games that exercise the five key cognitive areas of the brain. Since inception, the platform has attracted about 20,000 unique visitors per month. Although the number of visitors is reasonable, Fit Brains’ goal is to expand the platform to several millions interested in exercising their […]

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Zeros 2 Heroes Data Model: User Experience

The aim of this research is to design and implement a model of social currency in a networked community which is based on the stock and flow concepts most commonly associated with investment forecasting and user choice in an environment of scarcity. In other words, creating a system which can assist in predicting those things […]

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Mathematical Investigation of a Balance Metric using Hypergraphs: Finding a Paper, Rock, Scissor-like relation between Game Scoring and Gaming Strategies

Fit Brains technology uses five classes in skill development that are loosely associated to certain regions of the brain. Together, these skill sets help define the human experience. It is also believed that increased fitness across these five classes can better a sense of wellness. Sometimes, incidental effects in game strategies have demonstrated that the […]

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Visualizing Fan Trends

The objective of this research project is to insight trends and associations between fans of various entertainment properties, the entertainment industry and the media properties themselves. The intern will begin by analyzing data from various sources such as product sales reports, market growth rates as well as data previously collected by the company. Based on […]

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Performance Metrics/Leadership Development Analysis

This internship will assist in the development of a diverse generational employee survey towards leadership development and workplace goal alignment. Initial baseline measurements will be obtained from Watson Wyatt, who have worked with BC Hydro since 2002 to develop, deliver and analyze the annual employee survey and results. The main objective of the research is […]

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Analysis of Decision Support System Metrics

Octothorpe Software is a decision sciences company that offers systems which organizations can use to improve their performance. This MITACS ACCELERATE internship project will be focused on developing new methods and metrics that organizations can use to improve their competitiveness. This will be achieved by developing the procedures, processes and the tools for displaying and […]

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