DÉVELOPPEMENT D’UN INDICE DE MATURITÉ NUMÉRIQUE : Mise en oeuvre d’un outil de diagnostic de la maturité numérique des entreprises au Canada

Durant les deux dernières décennies, les organisations ont vu surgir d’innombrables avancées technologiques. Celles-ci sont venues transformer les processus et les modèles d’affaires des organisations. Ces transformations numériques ont permis à certaines organisations de se distinguer vis-à-vis de leurs concurrents et ainsi de tirer des avantages compétitifs. La résultante est que plusieurs entreprises du Canada […]

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Modelling Game Strategies to Improve Performance

The objective of the project is to determine the impact of various game features on VLT game play. These features are based on the current strategies adopted by SPIELO for its North American market. This data will be collected from players in a real life setting, then analyzed, and used for player profiling and as […]

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Improving Throughput of the LZ77 Compression and AES Algorithms Decryption

SPIELO is a Moncton, NB-based company which designs, manufactures and distributes high-tech gaming products. The intern’s project will focus on analyzing the LZ77 compression algorithm and the AES encryption algorithm from a mathematical standpoint in order to identify any potential performance bottlenecks. This analysis will enable changes to be made to existing implementations of AES […]

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Computational Fluid Dynamics for Computer Gaming

As computer hardware becomes more powerful, the ability to produce effects approximating physical phenomena in soft real-time for computer games becomes an achievable and important goal for game realism. Interactive smoke effects are one such phenomenon. Despite advances in game architecture, however, computing gas/fluid motion with a high degree of physical accuracy is prohibitively expensive. […]

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Real-time Animation of Deformable Objects for Computer Games

Radical Entertainment is a video game developer which creates and develops games for all current and next generation platforms. Each year, computer games become graphically more realistic due to advances in computer technology and animation. The object of this project is simulation of deformable objects (such as a mattress or jelly-like substances) in real-time for […]

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Segment Pool Allocation Strategy

Video games must be able to present things in ‘real time’, with no delays thus performance is critical. A modern processor can deal much quicker with information that is in one continuous section of memory as opposed to divided into smaller chunks. When information is split, it causes a delay in processing. The intern’s research […]

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Active Learning of Hierarchically Parameterized Policies

Next Level Games is a full-service videogame developer based in Vancouver, BC. This intern research project will investigate mathematical solutions to the incredibly difficult problem of sequential decision making in an uncertain, partially observed, multi-agent environment with realistic motor dynamics. The problem is formalized under the reinforcement learning framework, where the agent observes the world […]

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Gaming Floor Performance Prediction

The purpose of this internship project is to explore the possibility for mathematically modelling casino floors in order to predict floor performance in partnership with SPIELO, a Moncton, NB-based company which designs, manufactures and distributes high-tech gaming products. Such a model could be used to assist floor operators with deciding where to place games. Recent […]

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Perception and Selection of Sponsored Links

The objective of the proposed project is to examine how users respond to the web links of familiar and unfamiliar brands when they are displayed at different locations in the search result pages in partnership with Enquiro Search Solutions, Inc, a privately held search engine marketing firm headquartered in Kelowna, BC. Participants will be asked […]

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Requirements for a Collective Intelligence Information Service for Design Teams

Design teams perform goal-oriented decision making, while communities of interest excel at collective discovery. Small groups tend to both receive and present information that is already shared, and do not like to change initial preferences once formed, while good decisions require all the relevant information. There are strategies to mitigate this bias. Technology can harness […]

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SQWhere.com: Designing a User-interface Using Hyper-Local Contextual Knowledge to (Re)Construct a Community Building Gathering Space

SQWhere.com is a Vancouver-based local platform that will be made accessible via an online website and through mobile phones. The SQWhere.com platform provides web tools that use mapping, tagging, search and transaction systems thus enabling social interactions and information exchange. The graphical user interface for the SQWhere.com platform which allows users to engage and navigate […]

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